﻿using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;

namespace MapEditor.Model
{
    public class GameItem
    {
        public int Type { get; set; }
        public string Name { get; set; }
        public string ImageIcon { get; set; }
        public Bitmap ImageObject { get; set; }
        public double Width { get; set; }
        public double Height { get; set; }

        public GameItem() { }
        public GameItem(int Type, string Name,string ImageIcon, Bitmap ImageObject, double Width, double Height)
        {
            this.Type = Type;
            this.Name = Name;
            this.ImageIcon = ImageIcon;
            this.ImageObject = ImageObject;
            this.Width = ImageObject.Width;
            this.Height = ImageObject.Height;
        }
    }
}
